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Moderators: L`aquera, Stormbringer, Ehlanna, lyllamarie
Benefits of Becoming a Licensed Slaver
The slaver may use merchandise collars instead of standard slave collars. These take a single equipment slot and show the slave is for sale.
Slavers do not pay the 10 Mh / month ownership fee on merchandise slaves.
Slaves sold by Slavers are waived the normal waiting week.
Licensed slavers may sell slaves via the auctions at a reduced fee.
Licensed slavers may charge slave owners for enhanced training of their slaves.
Licensed slavers are likely to gain higher prices for their products as these slaves are assumed to be well trained prior to sale.
Joytoy wrote:#1. Anyone not a Slaver cannot 'enslave' another character.
• If desiring an individual as a slave (with OOC permission from both parties) a Slaver must be commissioned.
• A prospective Master/Mistress may seek to 'collar' their own slave, if they pay 800 mehrials and submit the slave to a two week training course with a Slaver or ISA representative of their choice. This must contain a minimum of 4 hours of in character training, posted as a work log to the Slaver's Work Log Post.
• Slaves may only be released back to Slavers, who will then verify if they need retraining before reselling, or if they should be freed due to inadequate ability to be a good slave. (No Charge)
is an opinion of your own, and I'm sure others, but not actually a fact.Farvel wrote:
This is the reason most people choose to do their own enslaving rather than going through one of the official slavers: simply paying someone to have a slave delivered on a silver plater ruins the whole personal aspect of it.
Farvel wrote:
That said, we often see posts on the board with characters registering themselves to be captured by slavers.
Which I whole heartedly agree with and love (hence I would not have collared characters ICly) but it does not mean my relationship with my slaver-bought-slave is going to be -less- of a connection because I did not hunt her down myself.Farvel wrote: The connection between master and slave is a personal connection...
Farvel wrote:
At most, you could argue that the slaver shouldn't have to be physically present at the ISA and that the owner could simply go there with a signed proof of purchase to register the slave. That would make sense, and remove the hassle of needing to get 4 people (owner, slave, slaver and ISA staff) online all at once.
It made me realize that there is no benefit to the job/classification of Slaver.
#1. Anyone not a Slaver cannot 'enslave' another character.
#2. Merchandise Collar Restrictions
#3. Registering & Selling Merchandise Slaves
#4. Continued Presence of the ISA & Slave Pens
Joytoy wrote:Registering themselves to be captured by slavers? That doesn't actually make sense, as an individual desiring to be merchandise collared can't just 'register' to a slaver willy-nilly.
Joytoy wrote:And... really while slaves are 'property' here, I believe using the analogy of the DMV for cars is a bit tacky.
Joytoy wrote:Especially as enslaving is, as you said:Which I whole heartedly agree with and love (hence I would not have collared characters ICly) but it does not mean my relationship with my slaver-bought-slave is going to be -less- of a connection because I did not hunt her down myself.Farvel wrote: The connection between master and slave is a personal connection...
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