Seeing the posts for new Spell Suggestions made me want to one of my own! But this one is just a take on a basic spell straight out of D&D. We could call it 'Magic Darts', if necessary.
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Magic Missile
Level required: 10
Class required: Magex1
Spell prerequisites (must have all of): -
Casting method: ranmagatk
Defending method: ranmagdef
Description: Magex1
A missile of magical energy darts forth from the caster's fingertip(s) and unerringly strikes its target(s).
:MECHANICS: This spell can be used against ONE living target per 3 slots put into the spell, to a maximum of FIVE targets. All Targets defend against one attack roll. Cost to stamina is per normal Ranged Magical Attack combat rules, with the said cost being 1 STA +1 STA for every slot put into the spell.
Damage, however, is equal to the number of times the Mage class has been taken by the caster (to a maximum damage of 7). This spell does not take armor into account, but can be defended against by enchantments and defensive spells that protect against magic such as Magical Armor.
Inanimate objects are not damaged by the spell and specific parts of a creature cannot be singled out for accumulative damage.